To review:
- I'm a toy fan.
- I'm a fan of Todd McFarlane.
- I like McFarlane's toys for their sculpts, and dislike them as action figures (as a generality, they're not pose-able).
- I said I'm nervous about the articulation for the Halo 3 toys.
- I call Todd McFarlane "Toddy", because no one else seems to. No word yet on whether he's OK with that, but I'm told someone is checking this out for me.
Anyway, as far as point #4 (from a prior post):
...at least Master Chief will have "more than 18 points of articulation" (would that be "19"?), which ups the Joyride Series One's 15 points. No articulation notes are given for the other figures, which makes me nervous.
Master Chief does, indeed, look decent. The photos, unfortunately, are not good at showing how much range of articulation the figure has. A little of critical analysis yields encouraging stuff, though:
- Photo 1: Looks like the shoulder joint is pretty versatile
- Photo 2: (with Photo 1) showcase a range of motion for the knee joint, and similar jointing for the ankle (which would be good news)
- Photo 3: Looks like the elbow has great range of motion
What I can't tell from the photos is what the hip joints are like (Photo 2 is closest to giving a view, but it's too dark to see). To be fair, hip joints are hard -- you have to avoid the whole "adult diaper" look (epitomized by Hasbro's Marvel Legends White Queen). But I can't tell if the Chief can stand straight, or he's eternally ready to crap Brute spike grenades.
The deco looks spot-on, though, and I'm curious about the tenuously attached frag grenade -- Clever magnet gimmick? Pin and socket? Breakable and child snortable in waiting?
Cortana is a non-articulated statuette with a light up base. And honestly, Scott Fischer set the sexy bar for our favorite semi-corporeal Femme AI in The Halo Graphic Novel. That's the new Femme AI Sexy Bar, or FAISB(TM). And "Mother" from Alien is our favorite non-corporeal Femme AI. So I'm mheh on this sculpt until I see it in person.
The Brute Chieftain has probably the coolest deco scheme of the lot. The picts are also better about showing a range of motion the other product photos don't. The gravity hammer accessory is almost a character in itself (hmm, new weapon for the game?). My only concern is whether his "I'm compensating" loin cloth thingy gets in the way of posing the figure. I dig the sculpt, though.
Imagine if there was unholy wedlock between Pan (the goat dude, not the cross-dressing broadway dude/tte) and Skeksis (from The Dark Crystal). This would be their baby.
The sculpt and deco are complex and detailed, the picts again show a more varied range of motion, and I'm curious what the spiky things on the head and forearms are made of. I'm more curious as to the balance of the figure, given the goatish legs. This will either be amazingly done, or amazingly frustrating.
Speaking of balance, that could be the bugaboo with these cooly crafted little ... buggers. The Grunt Two-Pack has one each teal and burnt orange armoured Grunts (What? Specificity is good.) that look great, down to the nubby little feet that could make their back-heavy Notre Dame(ish) humpbacks a problem. But if the weighting is good (and the rock-like feet are cleverly sculpted to compensate for character tilt), these could be a couple of little winners.
I do hope the guns are removable. And I wonder if it's too late to have Jason Staten voice clips emanate randomly from the figure as they sit otherwise quietly on the shelf?
So, there's my unsolicited (but stunningly brilliant) deconstruction of the toys. If I get permission to post picks from McFarlane Toys, I'll update this post with those.
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