Gamebryo 2.5 has shipped -- the newest version of Emergent Game Technologies's game engine and tools (check out the new Terrain System), and my first release since joining the company as Senior Product Manager for the product.
I'm very impressed with the people who made this happen, proud of this release, and wicked stoked for the technology and culture foundation it's built for even bigger stuff coming down the pipe. And I'm a little bruised from the all-out NERF-fueled real-world celebratory team deathmatch that may or may not have involved an alcohol haze for some or many of the participants.
I'm in the throws of physical and digital shipping, forum announcements, and related activities, but expect to see more noise out and about if you're in the industry.
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