I've got a new podcast up at my Emergent Game Technologies Product Management podcast / blog site.
This is a "preview" podcast for Gamebryo 2.6, even though 2.6 released last month, and I'm just now getting around to posting the audio for the interview with Dan Amerson, technical director for Gamebryo.
So, in an odd way, I've created a time-traveling blog / podcast, and you get to come along for the surreal ride. Unfortunately, there are not yet any dinosaurs. Not yet.
Or something.
This is what happens when I live head-under-water with video game middleware. But wicked good things are happening on this front. Wicked. Good.
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