Just a few quick updates on the toy job front.
Forbidden Terror on Station Z, our "Zombies on Rails Shooter in Space" gameplay / tech demo from GDC08 is now available to the masses,
via Emergent.net. You, Joe Gamer, equipped with at least
a middling PC and an Xbox 360 controller, can download and play this nice little time-suck. Evaluators and licensees can actually download the full source code, crack it open, and play around -- on PC, Xbox 360, PS3, and Wii (assuming you're licensed for those platforms).
I'll actually be in Austin for the
Austin GDC (as will a bunch o' EGT folks), and I (and a co-worker) will be presenting a case study for the demo Monday at 3 p.m.:
"Zombies Ate Our Dogfood (and Drank Our Kool-Aid®)"
We'll be playing and deconstructing the demo. Dunno which (Any? All?) platforms I'll be bringing for play, but it promises to be an engaging chat
(In the schedule, this is probably listed as "
Zombie Survival Seminar: A Case Study on Short Timelines, Limited Resources and Achieving Big Results.")
On the conference front, EGT had a strong showing at Leipzig, and licensee
Larian Studios had a strong showing of sequel
Divine Divinity 2: Ego Draconis ("I the Dragon").
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