Wednesday, December 29, 2010

Gamebryo lives!

As an update to this post about the sale of Emergent assets (the company behind the makers of game engine Gamebryo) -- Gamebryo lives again!

South Korean company Gamebase purchased the assets, is creating a new US-based company, and it will be run by the former VP of sales, David Brame.

From Gamebase president JY Park:
"The Gamebryo 3D engine has been a flexible, transparent, dependable solution for video game developers and publishers globally and has been used to develop hundreds of titles. Our first goal is to focus on the company's roots - working closely with customers and providing excellent customer service. This is one of the key reasons why Gamebryo evolved into such a popular development engine."
From new stateside president David Brame:
"This is an exciting day for Gamebryo customers. Over the next few weeks we will be actively communicating with Gamebryo developers around the world to update them on our future plans and activities."
I'm no longer associated with Emergent, but I'm glad to see something I invested some serious time and effort into back from the brink. Gamebase were great partners for us while I was there, and it's good to see the U.S. incarnation in the hands of someone as capable and supportive as Brame.

(Note, Gamebase in South Korea is different from the stateside GameBase.info, a much-needed initiative to make gaming accessible to gamers of all abilities.)

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