Gears of War dominated Thursday's AIAS awards. And Cliff "CliffyB" Bleszinski is the mad skillz rock star designer behind the current Xbox 360 (and, apparently, industry) powerhouse title.
So it makes sense to see what Bleszinski has to say about what made the game successful, what needs work, where the industry is going, and what he's up to (among other things).
Fortunately, there are a couple of really good recent interviews with him that do just that.
For me, the better one (because it's relatively pithy with more boiled-down content) is the Game Informer Magazine interview. Good stuff about co-op and his mindset in the face of pressure and expectations.
Secondly, there's the IGN.com interview with Bleszinski, which is massive (8 pages), but is well worth wading through the content.
If you like inside assessments of game design, marketing, and the state of the console and gaming world, these two articles are well worth your time.
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