I'm a Gamer by day and night, and a video game studio owner ... also by day and night. This is my gaming blog.
Monday, August 27, 2007
GC and PAX summaries
Here's my take on game thingey's announced at the recent Leipzig Game Conference ("Leipzig", or "GC") and Penny Arcade Expo (PAX).
By way of framework, there are games I care about, there are conference-related announcements, and there are conference-related announcements about games I care about. My summaries are mostly about this overlap. With smatterings of other stuff to celebrate diversity.
Oh, and Uwe Boll was the surprise guest at PAX. Not Jack Thompson. Good.
On to game announcements.
Age of Conan: Hyborian Adventures -- I'm a Conan fan, and getting two games based on the franchise is pretty cool. This one is the MMO from Funcom, expected in early 2008 for PC (with an Xbox 360 version following), and early play tests from press have been fairly positive (with the caveat that for an MMO you really need more than a play test). And it was named Leipzig's "Best Online Game of the Show". I'm trying to get into the beta.
Borderlands -- Likewise, I want Plano, TX-based Gearbox Software (Brothers in Arms) to do well with their just-announced Borderlands. Sounds promising, and with a randomization feature that touts up to 500,000 different firearms (and is likewise applied to armor, vehicles, and so on) and randomized level layouts, this game doesn't sound like it's going to be boring at all.
Chronicles of Narnia: Prince Caspian -- The works and mythos created by C.S. Lewis are deep and rich, and given the movie is coming along nicely, the inevitable game from Disney Interactive is, too. Early build screens are already looking good, and I hope some gameplay videos pop up soon.
Fracture -- I'm hoping this new IP from LucasArts lives up to the hype of the terraforming gimmick. While the play mechanic is enticing, I haven't been struck by the character designs, and initial impressions from game press have said while the mechanic is cool, it was straight-up shooting that won matches.
Halo 3 -- So far, industry folks are liking Halo 3's campaign (same, but tweaked), multiplayer (tweaked way more), and in-game editor, "The Forge" ("This might be the coolest addition to Halo 3"). I think I may be going dark on this title soon, to avoid any (more) spoilers for me. Oh, and breaking from tradition, Halo 3 was the title used for the final Omegathon challenge (usually a retro game) at PAX. It was a new level, with new maps, with many lucky, lucky fans in attendance.
Haze -- I'm excited about this game, if for no other reason than it's from the Free Radical folks of TimeSplitters fame. There are unconfirmed rumors the game is not coming to Xbox 360, which would suck.
Heavenly Sword -- This PS3 brawler looks good, and reviews so far have been mixed on gameplay and depth. They certainly seem to be putting a lot of the right effort behind story telling, acting, character design, and audio, so I hope the game rocks as much as its potential.
Legendary: The Box -- Aside from Gamecock or Spark Unlimited needing to rename this title, I'm so looking forward to this take on a literal Pandora's box. More mythology for me, and dev chops from Spark partnered with the announcement of multiplayer have me grinning. And dodging griffins. Gamecock knows how to pick 'em; and they're in Austin.
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